NEWS and OTHER JUNK

Oct
29
3:41pm

Do you own stocks?

Do other people own stocks? My girlfriends dad said to buy fedex, so i did. And i’ve always wanted to own Apple stock. So now i do. Right before the collapse of the economy i bought an S&P tracking mutual fund. What stocks do you own? You aren’t poor are you. Uh-oh. That makes this awkward. Forget i asked then.


Oct
29
3:21pm
If we dont get net neutrality, he’s what the cable/internet company will do:

If we dont get net neutrality, he’s what the cable/internet company will do:


Oct
29
3:14pm

The Heroes Journey cheatsheet even shorter

Even shorter, almost fits on a post it.
1.    Heroes are introduced in the ORDINARY WORLD, where
2.    they receive the CALL TO ADVENTURE.
3.    They are RELUCTANT at first or REFUSE THE CALL, but
4.    are encouraged by a MENTOR to
5.    CROSS THE FIRST THRESHOLD and enter the Special World, where
6.    they encounter TESTS, ALLIES AND ENEMIES.
7.    They APPROACH THE INMOST CAVE, crossing a second threshold
8.    where they endure the SUPREME ORDEAL
9.    They take possession of their REWARD and
10. are pursued on THE ROAD BACK to the Ordinary World
11. They cross the third threshold, experience a RESURRECTION and are transformed by the experience.
12. They RETURN WITH THE ELIXER, a boon or treasure to benefit the Ordinary World.


2 notes
Oct
29
1:34pm

There is so much i love about this. As usual, Carl Arnheiter=evil.

erockappel:

Competing Werewolf Clothing Stores!

This is the first official Eric Appel/Chris Kula FOD video.  Please take a look and digg it if you like it!


24 notes
Oct
28
6:39pm

Campbell's Monomyth/Heroes Journey Beatsheet Cheatsheet

To unblock myself in completing my first sceenplay, and in prep for NaNoWriMo, I’ve been going thru what i call my ‘cheatsheets’ - one page guides to writing culled from different sources. Here is the one on Joseph Campbells Monomyth.

I didn’t write this and don’t remember where i found it. I assume no responsibility if you use and your story still turns out shitty like The Matrix sequels.

The Heroes Journey

I. Departure

1. The Call to Adventure: The call to adventure is the point in a person’s life when they are first given notice that everything is going to change, whether they know it or not.
2. Refusal of the Call: Often when the call is given, the future hero refuses to heed it. This may be from a sense of duty or obligation, fear, insecurity, a sense of inadequacy, or any of a range of reasons that work to hold the person in his or her current circumstances.
3. Supernatural Aid: Once the hero has committed to the quest, consciously or unconsciously, his or her guide and magical helper appears, or becomes known.
4. The Crossing of the First Threshold: This is the point where the person actually crosses into the field of adventure, leaving the known limits of his or her world and venturing into an unknown and dangerous realm where the rules and limits are not known.
5. The Belly of the Whale: The belly of the whale represents the final separation from the hero’s known world and self. It is sometimes described as the person’s lowest point, but it is actually the point when the person is between or transitioning between worlds and selves. The separation has been made, or is being made, or being fully recognized between the old world and old self and the potential for a new world/self. The experiences that will shape the new world and self will begin shortly, or may be beginning with this experience which is often symbolized by something dark, unknown and frightening. By entering this stage, the person shows their willingness to undergo a metamorphosis, to die to him or herself.

II. Inititation

1. The Road of Trials: The road of trials is a series of tests, tasks, or ordeals that the person must undergo to begin the transformation. Often the person fails one or more of these tests, which often occur in threes.
2. The Meeting with the Goddess: The meeting with the goddess represents the point in the adventure when the person experiences a love that has the power and significance of the all-powerful, all encompassing, unconditional love that a fortunate infant may experience with his or her mother. It is also known as the “hieros gamos”, or sacred marriage, the union of opposites, and may take place entirely within the person. In other words, the person begins to see him or herself in a non-dualistic way. This is a very important step in the process and is often represented by the person finding the other person that he or she loves most completely. Although Campbell symbolizes this step as a meeting with a goddess, unconditional love and /or self unification does not have to be represented by a woman.
3. Woman as the Temptress: At one level, this step is about those temptations that may lead the hero to abandon or stray from his or her quest, which as with the Meeting with the Goddess does not necessarily have to be represented by a woman. For Campbell, however, this step is about the revulsion that the usually male hero may feel about his own fleshy/earthy nature, and the subsequent attachment or projection of that revulsion to women. Woman is a metaphor for the physical or material temptations of life, since the hero-knight was often tempted by lust from his spiritual journey.
4. Atonement with the Father: In this step the person must confront and be initiated by whatever holds the ultimate power in his or her life. In many myths and stories this is the father, or a father figure who has life and death power. This is the center point of the journey. All the previous steps have been moving in to this place, all that follow will move out from it. Although this step is most frequently symbolized by an encounter with a male entity, it does not have to be a male; just someone or thing with incredible power. For the transformation to take place, the person as he or she has been must be “killed” so that the new self can come into being. Sometime this killing is literal, and the earthly journey for that character is either over or moves into a different realm.
5. Apotheosis: To apotheosize is to deify. When someone dies a physical death, or dies to the self to live in spirit, he or she moves beyond the pairs of opposites to a state of divine knowledge, love, compassion and bliss. This is a god-like state; the person is in heaven and beyond all strife. A more mundane way of looking at this step is that it is a period of rest, peace and fulfillment before the hero begins the return.
6. The Ultimate Boon: The ultimate boon is the achievement of the goal of the quest. It is what the person went on the journey to get. All the previous steps serve to prepare and purify the person for this step, since in many myths the boon is something transcendent like the elixir of life itself, or a plant that supplies immortality, or the holy grail.

III. Return

1. Refusal of the Return: So why, when all has been achieved, the ambrosia has been drunk, and we have conversed with the gods, why come back to normal life with all its cares and woes?
2. The Magic Flight: Sometimes the hero must escape with the boon, if it is something that the gods have been jealously guarding. It can be just as adventurous and dangerous returning from the journey as it was to go on it.
3. Rescue from Without: Just as the hero may need guides and assistants to set out on the quest, often times he or she must have powerful guides and rescuers to bring them back to everyday life, especially if the person has been wounded or weakened by the experience. Or perhaps the person doesn’t realize that it is time to return, that they can return, or that others need their boon.
4. The Crossing of the Return Threshold: The trick in returning is to retain the wisdom gained on the quest, to integrate that wisdom into a human life, and then maybe figure out how to share the wisdom with the rest of the world. This is usually extremely difficult.
5. Master of the Two Worlds: In myth, this step is usually represented by a transcendental hero like Jesus or Buddha. For a human hero, it may mean achieving a balance between the material and spiritual. The person has become comfortable and competent in both the inner and outer worlds.
6. Freedom to Live: Mastery leads to freedom from the fear of death, which in turn is the freedom to live. This is sometimes referred to as living in the moment, neither anticipating the future nor regretting the past.


2 notes
Oct
28
10:07am

This gave me a serious case of the “awww!’s”

erockappel:

My weirdo dog likes to be dragged down the hall in the morning.


7 notes
Oct
26
2:37pm

8 notes
Oct
26
12:23pm

May all of our lives be as wonderful and fun as the Perfect Strangers Intro.


Oct
26
12:08pm

The Mike Flowers Pops prozac-lounge cover of Wonderwall


Oct
26
12:06pm

Giant killer Animatronic Robot sings “Wonderwall”

I think “Short Circuit” started the idea that all robots will talk in soundbytes Elvis, the Three Stooges and Dirty Harry.


Oct
24
6:08pm
Fat rat gets stuck in sidewalk crack, via Gothamist

Fat rat gets stuck in sidewalk crack, via Gothamist


1 note
Oct
24
5:04pm

#publicoption fighting insurance company evils one impromptu musical number at a time.

charlietodd:

AHIP Pollster Interrupted By Singing Troupe Of Protesters

Some of my pals in the activist prank group Billionaires for Wealthcare pulled off this musical stunt today at a health insurance industry meeting in DC.


7 notes
Oct
23
6:45pm
Go blind quicker with Japanese LED Eyelashes

Go blind quicker with Japanese LED Eyelashes


Oct
23
6:44pm

1 note
Oct
23
6:12pm

8 notes